Everything you think you know about data binding — and every trick MVC libraries are using to pull it off — is about to be flipped on its head. At the last ECMA/TC39 Face to Face, Rafael Weinstein presented the latest revision of the Object.observe spec, a work in progress that he and several other […]

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Welcome to the third tutorial in our series geared towards Arduino programming on Node.js, using the Johnny-Five framework. Get caught up here. Johnny-Five is a Firmata based Arduino programming framework. See: JavaScript: Arduino Programming on Node.js. In the first tutorial you created a program to control a servo via REPL; then, in the second tutorial […]

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Welcome to the second tutorial in our series geared towards Arduino programming on Node.js, using the Johnny-Five framework. Get caught up here. Johnny-Five is a Firmata based Arduino programming framework. See: JavaScript: Arduino Programming on Node.js. In the previous tutorial, you created a program that gave you a simple REPL control interface to a servo […]

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This is the first tutorial in a new series geared towards Arduino programming on Node.js, using the Johnny-Five framework. Johnny-Five is a Firmata based Arduino programming framework. See: JavaScript: Arduino Programming on Node.js. At the end of the first article, I showed a simple program that would strobe an LED at the default rate of […]

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Today is Tuesday, May 15th 2012. Just over a year ago, I discovered node-serialport by Chris Williams and went immediately to the closest Microcenter and purchased the Getting Started with Arduino kit. Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested […]

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Bocoup loves HTML5 games, so Darius Kazemi and I have been running a training called Intro to HTML5 Game Development. We cover lots of fun stuff, including canvas animation and audio. When designing the training, we wanted trainees to make a simple game using a JavaScript physics engine. Box2dWeb came up as a good one […]

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Over the past 3 months Bocoup has been working closely with the Guardian Interactive team on the Miso Project, a set of open source libraries designed to expedite and simplify the creation of data-driven interactive content. We are excited to announce the release of the first of these libraries called Dataset. You can see the […]

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I am really excited that the tests powering Ringmark have been pushed up to Facebook’s fork of coremob/coremob-tests repo on GitHub. Read more about it on Facebook’s dev blog. We think that unit test authoring will be a great way for web developers to engage in the standards process, and so we are looking forward […]

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I’ve been working on a new open-source project lately. To be honest, I’ve been so busy coding that I haven’t had time to write about it, but since everyone at Bocoup got together the other day and told me I had to write a blog post—apparently they’re pretty excited—I’d like to introduce grunt. What is […]

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See all in the Ringmark Gallery series Last week, Facebook and Bocoup announced a partnership and W3C Community Group initiative to raise the awareness of the development needs of The Mobile Web as a platform. This announcement included the unveiling of a “mobile acid test”, dubbed Ringmark. Ringmark runs real-time inference, functional and practical application […]

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