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Follow along as we chronicle our work with our partners, the latest news on the web platform, and our efforts to build a more collaborative, inclusive company culture.
  • How BoxArt Provides Fast DOM Animations

    Lyza Gardner and Z Goddard - September 13th, 2016

    Our last article about BoxArt showed how to use BoxArt’s Animated component to animate a tile-dropping game built in React. This time, we are going to look at some features of how Animated optimizes animations for performance. The Beastliness of Layout Thrash There’s a performance nightmare constantly threatening when you’re animating in the browser. As […]

  • Animating React Elements with BoxArt

    Lyza Gardner and Z Goddard - September 8th, 2016

    Have you ever tried writing animations into a website? It’s complicated. There’s lots of room for error, and no tool seems to fill every animation need. Recently, while writing some DOM-based games, the Bocoup team realized there wasn’t existing software for all of the projects’ animation needs. To help fill the gaps, Bocoup created BoxArt, […]

  • Introducing BoxArt: A Library to Help Build HTML Games

    Z Goddard - May 23rd, 2016

    We’ve been busy building some Open Web Games at Bocoup. As we did so, we realized there was a dearth of resources for making performant, fun web games using the DOM. Most material aimed at game developers focuses on canvas rendering, and there aren’t many resources for web developers that show them how to use […]

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  • A Baseline for Fast, Accessible, Responsive Games on the Open Web

    Mat "Wilto" Marquis - May 12th, 2016

    The first thing I built on a computer wasn’t all that different from the last thing I built on one. That first computer was a Macintosh Classic II. It was one of those beige boxes with the handle on the top, a black and white screen that was—what—maybe twice the size of an iPhone 6 […]

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  • Call for Writers: Game Programming & HTML5

    Pete Karl - February 9th, 2012

    We are excited to announce that Bocoup is curating a series of technical articles, demonstrations, guides, and tutorials that apply open web tech to game development. In the spirit of sites like (24ways.org and HTML5Rocks.com, we are looking for experienced JavaScript/HTML5 programmers to write about building games using open web technologies. The site will launch […]

  • Bocoup Gamelab

    Boaz Sender - October 28th, 2011

    We are excited to announce the Bocoup Gamelab, a new partnership between Bocoup and Atlas Venture to fund new open web games companies. At Bocoup, we feel that the success of HTML5 and the Open Web Platform hinges on crossing over to consumer technology. Our work on Popcorn.js has contributed to this end with consumer […]

  • New Game Tickets On Sale

    Darius Kazemi - August 23rd, 2011

    Tickets to New Game, our HTML5 Game Conference in San Francisco this fall, went on sale last week. We are really excited for an incredible lineup of speakers including the likes of Rich Hilleman from EA, engineers from Mozilla, Spil Games, Opera, Google, Bocoup, GameSalad, Moblyng, and other very exciting folks to be announced soon. […]

  • Announcing: New Game Conference

    Darius Kazemi - July 7th, 2011

    We are proud to announce that Bocoup is presenting New Game Conference, an HTML5 conference for game developers. It will be in San Francisco on November 1st and 2nd. We are excited to be working with Google as our leading sponsor. Please keep an eye on the website and our Twitter feed for more info in […]