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- Mar 16 2017
Smoothly animate thousands of points with HTML5 Canvas and D3
Sometimes in life, you’ve just gotta move thousands of points around on the screen. For hundreds of points, this can be accomplished with D3 through d3-transition on SVG nodes, but this typically becomes too slow when you need to animate more than a thousand points. So how do you do it? Enter canvas. Each point […]
Continue ReadingSmoothly animate thousands of points with HTML5 Canvas and D3- Tagged in:
- animations,
- canvas,
- data visualization
- Sep 13 2016
How BoxArt Provides Fast DOM Animations
Our last article about BoxArt showed how to use BoxArt’s Animated component to animate a tile-dropping game built in React. This time, we are going to look at some features of how Animated optimizes animations for performance. The Beastliness of Layout Thrash There’s a performance nightmare constantly threatening when you’re animating in the browser. As […]
Continue ReadingHow BoxArt Provides Fast DOM Animations- Tagged in:
- animations,
- games,
- performance,
- react
- Sep 08 2016
Animating React Elements with BoxArt
Have you ever tried writing animations into a website? It’s complicated. There’s lots of room for error, and no tool seems to fill every animation need. Recently, while writing some DOM-based games, the Bocoup team realized there wasn’t existing software for all of the projects’ animation needs. To help fill the gaps, Bocoup created BoxArt, […]
Continue ReadingAnimating React Elements with BoxArt- Tagged in:
- animations,
- games,
- react