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Showing results for web-audio
  • Year in Review 2023

    Lazarus Letcher - January 30th, 2024

    Our 2023 Last year, we continued our efforts to help build a more just and accessible web and partnered with some incredible organizations and people to help with that goal. We had our ups and downs, but continued our journey to worker ownership and grew our team. We’re excited to see what 2024 has in […]

  • 2022 Year in Review

    Lazarus Letcher - January 13th, 2023

    Our 2022 This past year we continued to fine tune our commitment to accessibility, inclusion and justice on the web through our projects, processes, and team trainings. We grew our team substantially, partnered with some very rad folks, and committed to worker-ownership and a four day work week. Growing our Team We added three new […]

  • Fieldrunners: Playing to the Strengths of HTML5 Audio and Web Audio

    Mike Pennisi - August 26th, 2011

    Bocoup is excited to be working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the third in a series of weekly development blog posts. This week, we focused on incorporating sound into the Fieldrunners port. Lucky for us, in-browser audio support has come a long way […]

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  • Web Audio – All Aboard!

    Alistair Macdonald - April 30th, 2010

    In this post I will talk about Mozilla’s Web Audio Data API. I will cover where we have come from, demonstrate some of the incredible results that have already been achieved; I will talk about why audio in the browser is so important, take a look at where we are headed and explore some of […]