While working on visualizing the results of internet speed test data for Measurement Lab, it became clear that there wouldn’t always be data for every geographic location on every single day. We might go several days without meeting a minimum threshold of tests, meaning there would be gaps in our data. This is a pretty […]

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D3 provides us with many of the basic building blocks needed to make charts in browsers while also making it extremely easy to animate them. One of the most common charts created with D3 is a line chart, often consisting of a series of SVG <path> elements to visualize the data. In this post, I […]

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Our last article about BoxArt showed how to use BoxArt’s Animated component to animate a tile-dropping game built in React. This time, we are going to look at some features of how Animated optimizes animations for performance. The Beastliness of Layout Thrash There’s a performance nightmare constantly threatening when you’re animating in the browser. As […]

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Have you ever tried writing animations into a website? It’s complicated. There’s lots of room for error, and no tool seems to fill every animation need. Recently, while writing some DOM-based games, the Bocoup team realized there wasn’t existing software for all of the projects’ animation needs. To help fill the gaps, Bocoup created BoxArt, […]

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Last week, in the first of our series on Accessibility Wins, we looked at setting up a good foundation by using HTML and ARIA roles properly. This week we’re going to dive into the world of making sure that people can navigate your site using their keyboard. Many, many people use just their keyboards for […]

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Welcome to the first post in our Accessibility Wins series, which will detail techniques you can use today to improve the accessibility of your web projects. Through this process, you’ll gain insight into how we think about accessibility here at Bocoup. First up is the foundation on which it all rests: writing good HTML and […]

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The mobile web’s market share is growing as a bigger and bigger part of the overall web every year. Because of this, more and more organizations are recognizing the value of responsive web design. However, not every organization is ready to go responsive right now. Fixed width sites don’t translate into cheaper sites to build […]

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Illustration by Sue Lockwood TC-39, the standards body that defines JavaScript, maintains a gigantic suite of tests for the language. The name of that test suite is Test262. When we started extending Test262 to cover brand new language features, we knew we were in for some surprises. Even so, we never could have anticipated the […]

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In the beginning of 2015, we started another important project for the open web. Of course you haven’t forgotten, but for all the folks just joining us: Google and Bocoup teamed up to improve Test262, the official test suite for the JavaScript language. Our goal was to improve the dependability of the web platform (not […]

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Designing in a vacuum is challenging. It’s more than challenging – it’s hard, painful, sad, depressing, defeating, pointless, infuriating, lonely – you get my point? It can potentially be debilitating for a creative to be working in a silo, which from time to time could happen on a project. To address this, we are experimenting […]

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