Greg focuses on the productivity and happiness of engineers at Bocoup as an internal Developer Advocate. Greg joined the consulting team in 2011 and worked with Bocoup's customers to design and implement games and consumer software while also contributing to engineer health and project success across the organization.

Greg developed and maintains and always stays on the cutting edge of new CSS technologies. As a game developer he has created tools such as the JavaScript physics game framework boxbox, the network library for real-time games cloak, and the text-based game editor LetterBrush. He would describe his long-term project 91 as Rogue meets Zelda meets Earthbound.

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