Graphics & Interactive Applications
Our Graphics & Interactive Applications team (GAIA) works on media-based web applications, like Scratch, implementing resource intensive web platform features and improving accessibility, security and performance on resource constrained devices. We apply our experience working on web standards to evaluate the adoptability of new web features, and apply our experience implementing these features back to our work on web standards.
Our Past Graphics & Interactive Applications Work
Improving Scratch 3 Performance | MIT
We worked with the Life Long Kindergarten group at MIT to improve low power device performance for the next version of scratch.Learn more About Improving virtual machine performance for Scratch, the visual programming language.
Gamebender | Joylabz
We spent 2.5 years in production with the team at Joylabz leading up to the Kickstarter product launch in May 2019. We developed the architecture, deployment pipeline and lead the engineering implementation for this embedded web browser based Scratch 3.0 video game console. Now that the Kickstarter has launched, we are working on the manufacturing pipeline and some exciting yet-to-be-announced add-ons for the product!Learn more About Embedding Scratch in an Arm-based single board computer using Electron, React and Scratch 3.0.
Extending Scratch 3.0, the visual programming language, to use sensor data from educational science hardware.
Scratch 3.0 Official Extension for Vernier’s Go Direct Sensors | Vernier
Bocoup worked with Vernier, the science classroom sensor technology company, and Lifelong Kindergarten (“LLK”), the research group at MIT behind Scratch, to write an official Scratch 3.0 extension for Venier’s Bluetooth Low Energy physics sensors.Learn more About Extending Scratch 3.0, the visual programming language, to use sensor data from educational science hardware.
Scratch 3 Motion Detection and Sound Control | MIT
The Scratch team brought us on to implement the "video motion" and "sound control" extensions for the the forthcoming release of Scratch 3, a ground up rewrite of the Scratch virtual machine and Editor in Node.js and React.Learn more About Writing a web based augmented reality and sound control system for Scratch 3.
Embedded Browser Software | Riot Games
We worked with Riot to develop an embedded web application architecture and workflow design, and stayed on to implement the MVP.Learn more About Developing and Implementing a new desktop client for Riot.
Firefox OS | Mozilla
Bocoup engineers worked with Mozilla to stabilize Gaia, the web technology-driven UI of FirefoxOS, and created a contributor on-boarding process and suite of applications to drive the capabilities of this mobile Open Web operating system.Learn more About Building a first-class OS for the Open Web
Web Audio Testing Tool | Google
The Chrome team engaged Bocoup to build a web application to exercise the full surface area of the Web Audio API so they could test their work.Learn more About Collaborated with the ChromeOS team to build a Web Audio API testing tool.
Recent from the Blog
Today, we are excited to announce our partnership with JoyLabz, which began in 2017 and has centered around the development of a new game console…
Last year we formed a team focused on using the growing number of new web APIs to build multimedia applications that push the edge of…
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