Have you ever tried writing animations into a website? It’s complicated. There’s lots of room for error, and no tool seems to fill every animation need. Recently, while writing some DOM-based games, the Bocoup team realized there wasn’t existing software for all of the projects’ animation needs. To help fill the gaps, Bocoup created BoxArt, […]

Tagged:

Welcome to the first post in our Accessibility Wins series, which will detail techniques you can use today to improve the accessibility of your web projects. Through this process, you’ll gain insight into how we think about accessibility here at Bocoup. First up is the foundation on which it all rests: writing good HTML and […]

Tagged:

We’ve been busy building some Open Web Games at Bocoup. As we did so, we realized there was a dearth of resources for making performant, fun web games using the DOM. Most material aimed at game developers focuses on canvas rendering, and there aren’t many resources for web developers that show them how to use […]

Tagged:

CC BY

We’ve been very lucky this last month to join the excellent journalists and editors at GlobalPost on their journey to document the conflict in the Middle East. Several months ago, GlobalPost reached out to us for help with several new long narratives they had in the works. The first narrative, which focuses on the state […]

Tagged:

As a side project, I decided to reimplement a classic bump chart visualization using JavaScript and D3. Check it out here. My Introduction to the Bump Chart This bizarre but majestic visualization was originally created for the 1890 US Statistical Atlas by the wonderfully talented Henry Gannett. It provides a look at the most populated […]

Tagged:

It’s been about eight months since we announced d3.chart, and today we’re excited to release a new version of the framework for creating reusable visualizations. We’ve strived to incorporate as many of the lessons we learned in the eight months since the initial release. For detailed explanations of these changes, see our migration guide and […]

Tagged:

CC BY-SA

While data visualization is growing as a medium on the Open Web, practitioners of the field still struggle to make data visualization “work” on different screens. The question “how do I render at different sizes?” is an important one, but only tackles a portion of the greater challenge of “what does it mean to create […]

Tagged:

A Framework for Creating Reusable Charts with d3.js We’ve been working more and more with d3.js here at Bocoup with clients and as part of the Miso Project. As much as we love the library and are grateful that it exists, we’ve also run head-on into architectural issues with some of the patterns commonly used […]

Tagged:

Mozilla recently announced FirefoxOS, an innovative project for mobile devices that uses Open Web standards to write UI and applications in HTML, CSS, and JavaScript. The team at Mozilla has done an incredible amount of work connecting a version of Gecko made specifically for the mobile operating system, to Gaia, the web technology-driven UI of […]

Tagged:

Introducing Grunt v0.4 For the last nine months, I’ve been working with Ben and our team of fantastic contributors to modularize the Grunt codebase. Today, we’re happy to announce that Grunt v0.4 has been published to npm. Hold on to your hats, a lot has changed! Architectural Improvements The primary focus of this version can […]

Tagged: